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Game-based learning

  • Create Student Experiences with AI

    Code without being a coder in this hands-on session! You don’t need to know how to code — you need to know what good learning looks like. That part you already have. We teach educators and faculty how to use...

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    Categories: Education, Education staff and faculty, Higher Ed, K12Artificial intelligence, Canva for Education, Canva for Enterprise, Claude, Coding, Game-based learning
  • Esports: Building a culture of inclusion

    Overview: This one-hour workshop explores how esports can be a powerful tool for building belonging and inclusion in schools. Participants will learn strategies to “recruit from the sidelines” by engaging students of all interests and skill levels—from players and shoutcasters...

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    Categories: Education staff and faculty, K12, School LeadersBest Practices, Esports, Game-based learning, Getting started, Leadership
  • Minecraft Education 301 – Let’s build together

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    Categories: Education staff and facultyGame-based learning, Minecraft Education
  • Minecraft Education 201 – Next steps

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    Categories: Education staff and facultyGame-based learning, Minecraft Education
  • Minecraft Education 101 – Introduction

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    Categories: Education staff and facultyGame-based learning, Getting started, Minecraft Education
  • Esports: Preparation Workshop

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    Categories: Education staff and facultyEsports, Game-based learning, Minecraft Education
  • Esports with Minecraft Education

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    Categories: Education staff and facultyEsports, Game-based learning, Minecraft Education
  • Esports: Running an effective practice

    Overview: Ready to start practices with players? This one-hour session prepares coaches and club advisors to run an effective esports practice with students. From understanding the purpose of a practice to structuring the time, coaches will feel ready to begin...

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    Categories: Education staff and facultyEsports, Game-based learning, Minecraft Education, Team-building
  • Esports: Student roles and expectations

    Overview: Setting student expectations in the beginning reduces challenges later on and supports a positive team culture. This one-hour session gives coaches an overview of handbook resources ready to customize for their team, including player expectations, code of conduct, participation...

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    Categories: Education staff and facultyEsports, Game-based learning, Minecraft Education, Team-building
  • Esports: SEL and wellness considerations

    Overview: Social-emotional learning and physical health and wellness is a hot topic among esports coaches. Students need to be coached on how to be players who can focus beyond the game play in front of them. Taking breaks, including all...

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    Categories: Education staff and facultyEsports, Game-based learning, Minecraft Education, SEL (Social emotional learning)
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