Course description

Overview

In this course, participants will Identify how Interactive 3D and real-time rendering is being used across a number of industries. They will learn to navigate the viewport in Unreal Engine and work with assets in a 3D environment. Additionally, participants will work through lessons they can use with their own students.

This course will prepare you to bring Unreal Engine into the classroom and facilitate lessons that empower your students to learn industry-standard software for interactive 3D development.

You will learn how to:

  • Identify how Interactive 3D and real-time rendering is being used across a number of industries.
  • Navigate the viewport in Unreal Engine and work with assets in a 3D environment comfortably.
  • Utilize Blueprint actors and functionality in Unreal Engine scenes.
  • Package Unreal Engine projects that can be shared with others.
  • Incorporate educational resources into an accessible classroom use.

In the future, interactive 3D will power the games we play, the movies we watch, and the virtual worlds we spend our time in. It will enrich how we design, innovate, and communicate. It will transform entire industries and even our economies. By learning real-time 3D skills, your students will be at the forefront of technical innovation and artistry, and they’ll be equipped for the exciting jobs of tomorrow. A world where everyone is a creator, and anything is possible.

Workshop Duration:

This training series can be divided into multiple virtual or in-person training days. Unreal Engine, Twinmotion, and Fortnite Creative work well in tandem and can be learned together in what we call the Educator Bootcamps or the Educator Accelerator. These sessions can also be geared towards more content-specific outcomes. Some examples include game design, coding, after-school clubs, science, engineering, video production, and more.

Complete the form below or email us at info@i2e-llc.com for more specifics.